Paul Weaver

Paul Weaver

Donkey Kong Country 3


My first development role in the games industry. I was responsible for designing a quarter of the game’s levels, as well as building all of them using a tile editor and scripting all of the events. I also introduced the RPG-lite gameplay with the Bears and created all of the quests and dialog.

  • Role Designer

  • For Rare / Nintendo

  • Date 1996

  • Type Super Nintendo

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Donkey Kong Country 2